Assets 5 Nucleus This is a bug fix and minor feature release - Nucleus 2. Fix crash on startup due to faulty reload method General Notes Some plugins and mods are known to be incompatible with Nucleus. Fix RotationOnly listener enabling logic. Fix can-message-self option. Fix issues with note removal. Ensure that internal services that are marked as reloadable are actually reloadable. Nucleus v2. New Features Command Logger now show more of the cause of a command Now, when a command is executed, any plugins and command sources in the cause stack will be shown in the command log.
Bug Fixes Fixed first join systems not firing when core. An Explanation: Why Nucleus was occasionally rolling back data At long last, I have finally discovered why Nucleus seemed to be rolling back some data. It turns out, however, I was making two mistakes here: I was clearing all user data so that it would reload the data from storage, regardless of whether the player was online or not; and I was clearing the cache before saving the data.
I apologise for any inconvenience caused, and thank you for your understanding. Bug Fixes Fix data rollback issues in some circumstances Avoid using the UserStorageService for player only parameters to try to improve performance on servers that have seen a lot of players join General Notes Some plugins and mods are known to be incompatible with Nucleus.
The migrator will attempt to do the following: If you do not have a kits section in your json file, the migrator will do nothing. If you only have a kits section in your json file, the migrator will convert your kits into the v2 format. If you have both a kits section AND other kits already created, the migrator will do nothing, but warn you when the file is loaded.
Apologies for any inconvenience. Bug Fixes Fix kits migration from v1 to v2. Reduce chance that user data is not saved if a player is idle for more than five minutes. Ensure that the spawn rotation is set on the world, not the player. Fix some data being reverted when players log out and log back in. Nucleus v1. Permission Adjustments The permission nucleus. If you want this permission, you must grant it manually.
Don't attempt to edit the dimension ID of a world on import, just delete it and let the server deal with it. At the time of writing, the latest version 1.
If you are only using keyboards and mice, you can use 1. Right click the instance, then Edit instance. Then click Install Forge. If you are using controllers, download the latest Controllable mod for your version of Minecraft. If you want to get better performance, also download the latest OptiFine. In Loader Mods , click Add , then select the mod files. Open Nucleus Co-Op and download the Minecraft script from the script browser.
Assign your devices as usual, then click Play. Failed to load latest commit information. View code. Source Issues Website Downloads Documentation Discord Licence: MIT except for the Nucleus logo, which is all rights reserved, and any third party shaded code Nucleus is a Sponge plugin that forms a solid base for your server, providing essential commands, events, and other tidbits that you might need.
Nucleus is being actively developed for Sponge API 8. Contributions Are you a talented programmer wanting to contribute some code? Read our guidelines. Open an issue if you have a bug to report, or a pull request with your changes. Getting and Building Nucleus Nucleus currently uses Gradle 7. To get a copy of the Nucleus source, ensure you have Git installed, and run the following commands from a command prompt or terminal: git clone git github. Third Party Libraries The compiled Nucleus plugin includes the following libraries with their licences in parentheses : Vavr 0.
Code of conduct. Releases Version 2. Apr 10, Packages 2. You signed in with another tab or window.
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